Round
From Frikipedia
The proper manner of purchasing beer. Never utilised by students or grumpy old men.
Optimum round systems should contain 2-6 people (much like a decent game of Monopoly) in order for them to be useful.
There are some do's and don'ts when it comes to round systems:
- DO ensure that you are drinking equal drinks. If some gomer is on the tap water, he or she is unlikely to want to buy a round of double gins every few drinks.
- DON'T attempt a round system with any more than 6 people. Improvise. If there are 10 of you, you have two rounds of 5. If you try a combined 10 person round, there will always be a Griff somewhere who gets away without buying anything.
- DO add extra if your group is ordering chasers.
- DON'T get all moany if one member of the round asks for a bag of crisps with your turn. He or she will likely share them anyway, and given how much you're about to spend, 50p for some meaty goodness is not worth wetting your pants over.
- DO assist the designated buyer with getting back to the table. The most drinks any human can carry is 5, unless they use an oriface. And lets face it, nobody wants that round their glass.
- DON'T join in with a round if you are a girly lightweight. The round system offers no sympathy for lamers. The time of the next round is decided by who finishes their drink first, not last.
